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               Mobile computing

     Mobile computing is a form of human–computer interaction by which a computer is expected to be transported during normal usage. Mobile computing has three aspects: mobile communication, mobile hardware, and mobile software. The first aspect addresses communication issues in ad-hoc and infrastructure networks as well as communication properties, protocols, data formats and concrete technologies.


Transmission of news, Road condition , Consistent Databases For All Mobile Agents, Outdoor Internet Access, Nearest cash ATM, Ad-hoc Networks For Multi User Games.

                Project Titles

  • Efficient Resource Allocation for Wireless Multicast
  • Benefit-Based Data Caching in Ad Hoc Networks
  • Bandwidth-Satisfied Multicast Trees in MANETs
  • A Self-Repairing Tree Topology Enabling Content-Based Routing in Mobile Ad Hoc Networks
  • Localized Sensor Area Coverage with Low Communication Overhead
  • Route Stability in MANETs under the Random Direction Mobility Model
  • Greedy Routing with Anti-Void Traversal for Wireless Sensor Networks
  • A Tabu Search Algorithm for Cluster Building in Wireless Sensor Networks
  • On the Planning of Wireless Sensor Networks : Energy-Efficient Clustering under the Joint Routing and Coverage Constraint
  • Local Construction of Near-Optimal Power Spanners for Wireless Ad Hoc Networks

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